

You can read my full review of the expansion, as well as my tips guide for getting started if you want to know more. This is one of three revolutionary DLC packs for Crusader Kings 2.

Plus, you get shattered and random worlds no longer are you bound by the hard limits of history, so you can create a map you can play your way and explore your way. If you have Old Gods installed, you'll be able to play rulers with massive buffs from joining Warrior Lodges, all with a whole bunch of new flavor events.Ĭhristian rulers get new Crusade events, a Sainthood trait that buffs all the saint's descendants forevermore, coronations by clergy to bless the king's divine right in the eyes of God, and a new baptism mechanic to make conversion of the unsaved all the more satisfying. In a nutshell, Holy Fury is less DLC and more overhaul mod.įor one thing, it buffs pagans big-time. This is the biggest pure content pack in terms of changing the way the game is played without adding a new start date or new factions to the game. But even if this DLC did nothing but set the clock back at the start, it'd still be essential.

More strategic variety means more varied ways to play, and more varied ways to play means more fun. It opens up player strategy in ways that the de jure system is sometimes at a loss to properly do. Get enough kingdoms and make your own empire. If you've got enough duchy titles, crown yourself king. On top of that, this also is the DLC that opens up “Create Kingdom” that isn't bound by geography.
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Heck, this game stretches so far back that the Vikings have to wait 24 years before they get a crack at Lindisfarne.īesides the well-fleshed-out event chain for Charlemagne himself, this DLC introduces the Chronicle, which keeps track of the story of your faction and the world across all that history. It's the perfect starting point for a campaign. History develops across nearly 700 years, the initial setting is a fantastic one, and all kinds of old religions like Zoroastrianism aren't fringe yet. Playing CK2 without the 769 AD start date almost feels like heresy once you've had this DLC installed for a while. This DLC is so much fun in its own right and unlocks so much fun in other DLC packs that tend to require it, that there's no reason not to get it. The Old Gods expansion also provides an 867 AD start date, right at the height of the Viking Age even though it's been largely superseded by Charlemagne's 769 start, it's still two centuries more of history per playthrough. With this expansion, large swaths of the map become playable, and where there's large swaths of map, there's a need to get the DLC that unlocks them. Want to fight back the advance of Islam and restore Zoroastrianism in Persia? You guessed it, Old Gods. Want to play as a Lithuanian or a Finn with the Romuva or Suomenuosko faiths? Old Gods. Want to play as the Mongols? If you want Tengri factions, the religion of the early inhabitants of that part of the world, you'll need The Old Gods. This isn't just author bias: The Old Gods is the gateway DLC that makes just about all of the other major CK2 DLC packs that aren't about the monotheistic religions work. So, yes, if you're into history, intrigue, and a methodical game, this should be a. Not only would it help with the game itself, but also boost the aesthetics (because it was a little bland when I got he CD and that's really all it was - just a blank CD in a case). Rockstar does this, and it would be really cool if Crusader Kings did the same. A life of medieval drama and majesty awaits you in Crusader Kings III! Build history’s greatest dynasty through war, diplomacy or intrigue. Your path to glory begins today in Crusader Kings III. This guide will strive to accurately explain the Crusader Kings III Culture mechanics, and how these affect and determine. Welcome to our Cultures & Innovations Guide. Essential DLCĬultures & Innovations Guide. With that in mind, we'll go ahead and rank all 15 DLC releases from “if you don't have this DLC, you're missing out on the true value of the whole game” to “don't bother”. With the latest Holy Fury DLC, Paradox Interactive's 2012 grand strategy game, Crusader Kings 2, now has 15 major expansions, and for someone who's either just getting into the game today or wants to pick it back up, it can be terribly daunting to try and figure out which, if any, of those expansion packs is worth the money and which ones are just going to add features that you'll never use.Īnd while the answer to this is “depends on your playstyle”, there are nonetheless certain DLC packs that add so many great features to the game that it doesn't matter if you're playing as a Norse pagan in Sweden or a Brahmin in India, you're still going to love what the DLC has to offer.
